Ravensbourne University London
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BA (Hons) Music and Sound Design

This course is open for Clearing

Music and sound design is the creation and manipulation of music and sound for film, games, television and diverse digital applications.

This course is for aspiring sound designers, musicians and composers who wish to develop their sound and music production skills and apply them in a wide range of careers in the creative industries. You will develop specialisms which could include composition, production, sound engineering, songwriting and creating soundtracks for film, television and games.

The course is practically focused and will enable you to work creatively with sound and music in direct preparation for work in the creative industries. You will develop knowledge and the mindsets and skillsets to support your own creativity, including critical listening, editing, arranging, composing, producing, technical and storytelling skills. Students gain an understanding of how sound and music intersect with moving image (film, games and television) and are encouraged to apply the technical and creative aspects of sound and music production in a project-based learning environment.

Collaboration is at the heart of the course and students will undertake project briefs with other students to realise projects as part of a team. Teaching staff and visiting professionals bring a strong industry perspective throughout the course.


3 years full time

Validating body
Ravensbourne University London

What you
need to know

Entry requirements

Students will normally be expected to possess five GCSEs (grade C/level 4 or above) or equivalent (including English) and also to hold at least one of the below or equivalent UK or international qualifications.

Qualifications accepted:

  • 2 A levels, grade C or above
  • 4 AS levels, grade C or above
  • 2 vocational A levels, grade C or above
  • Level 3 Foundation Diploma or National Diploma
  • Advanced Diploma, grade C or above
  • International Baccalaureate, 28 points or above

Selection criteria

Students should ideally have a background in art, creative media, or design.

We welcome applicants who are able to demonstrate their abilities through the submission of a relevant portfolio showing their skills, abilities and suitability to the course.

When assessing if an applicant meets our entry requirements we may also consider the combination of a portfolio and academic qualifications, progress made during studies and/or relevant work experience.

Read our interview and portfolio advice.

Course structure


You will be assessed through the completion of practical and written work including essays and a range of individual or group artefacts, presentations, projects and reports that focus on practical and business skills.


Year 1

You will build skills in sound and music production, studio and location recording, electronic arrangement, composition, editing and postproduction. You will begin to think about your own music composition and sound design, building confidence by working to set briefs. You will also gain a fundamental knowledge of the industry and the varied opportunities for work you will be aiming for. We encourage you to start thinking about your contextual studies research.

Year 2

You will gain a greater understanding of equipment and software and think about the specialist areas of music composition and sound design in which they are used. This will allow you to enhance your practice and develop your approach based on standard industry workflows. You will engage in creative briefs that encourage you to collaborate with other students and create work as part of a team.

Year 3

You will bring your learning together in a final portfolio of skills. Alongside this, you will complete a self-initiated project. We ask you to show your contextual studies research and thinking in a long form dissertation. The final portfolio will act as a showreel or promotional tool for entry into the industry.


  • Music arrangers
  • Music composition and production for live performance and theatre
  • Music production for videogames and interactive media
  • Musical rights

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