BA (Hons) Games Development with Integrated Foundation Year
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Course overview
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Starts: Sept 2026
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Duration: 1 year (of 4-yr degree)
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Mode: Full time
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UCAS code: I601
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Fees: UK: £9,535 (2025/26) / International: £17,000 (2025/26)
Ideal for...aspiring game makers who wish to create imaginative games and gaming stories through a variety of mediums.
Get in the game.
This year zero course is a preparatory year as part of a four-year BA (Hons) Games Development course. Aimed at students who want more time before year one to develop their skills, this is an ideal entry-level course for aspiring game makers who wish to create imaginative games through a variety of mediums. An entertaining career in games design and computer gaming starts here.Â
Course overview
Integrated Foundation Year in games development encourages creativity, imagination and new ways of making, thinking and documenting.
The course focuses on giving students a solid understanding of games development, the creative process, and the technical knowledge to realise it.
The course explores the contemporary gaming industry across a broad range of experiences – from the latest console blockbusters to virtual reality (VR) and augmented reality (AR).
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Why study this Integrated Foundation Year games development course?
- Get prepared for progression to year one of BA (Hons) Games Development
- Games-first approach, putting making at the centre of teaching
- Truly understand the needs and desires of computer games players
- Flexibility to specialise in your favourite games development discipline
- Build a critical language and understanding of games development
- Develop a diverse understanding of games technologies.
Who is this for?
Integrated Foundation Year is an excellent entry point into our BA (Hons) Games Development course, which may suit you if:
- you feel you will benefit from developing your skillset prior to entering an undergraduate degree course
- you will struggle to fulfil the entry requirements.
Key study topics
- Game engine technologies
- Games culture and practice
- Game design fundamentals
- Table top
- Mobile
- Console
- Computer
- The games industry.