Course overview

  • Starts: Sep 2026
  • Duration: 3 years
  • Mode: Full time
  • UCAS code: I603
  • Fees: UK: £9,790 (2026/27) / International: £17,500 (2026/27)

Design the games of the future.

This multi-disciplinary game design course will equip you with the essential skills to thrive in the fast-paced games industry. You'll work with cutting-edge technologies to develop expertise in game mechanics, player psychology, and narratives, with the flexibility to choose your own specialism.

Why study this course?

  1. Master narrative design, world-building, and interactive storytelling
  2. Learn how to prototype mechanics for PC, console, mobile, and XR platforms
  3. Prepares you for a career as a games maker, either in the AAA or independent markets
  4. Enables you to contextualise the role design plays in storytelling and game playing
  5. Specialise within the games design discipline in an area that best suits your unique skillset
  6. Build a critical language and apply this to games and games design
  7. Apply and utilise games technologies to respond to changes in the development landscape quickly and confidently.

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Learn skills across three industry specialisms

In this dynamic games design course in London, you'll develop core skills in three industry specialisms:

  • World Building and Narrative
  • Games and Level Design
  • Technical Design

In your first year you will explore various game design roles before specialising based on your strengths. A work-based learning module in year two will boost your industry awareness and networking. By graduation, you’ll have the skills to create adaptable game systems and thrive in the creative industries.

  • Learn in state-of-the-art labs with VR/AR, motion capture, and Unreal Engine/Maya workstations.
  • Build a specialised portfolio that showcases narrative depth, innovation, and polished prototypes.
  • Collaborate on live briefs with industry professionals and students from other courses.

The specifics

Downloadable Course Specification (3 years)

Downloadable Course Specification (4 years)*

*Subject to revalidation

Frequently asked questions

What is games design?

Game design is the process of creating the rules, mechanics, structure, and overall experience of a game, aiming to deliver an engaging and immersive experience for players.

Key aspects include:

  • Game Mechanics: Actions players can take, like jumping, shooting, and collecting items.
  • Level Design: Crafting layouts and environments where players explore, solve challenges, and complete objectives.
  • Storytelling and Narrative Design: Creating the plot, characters, and dialogue to immerse players emotionally in the game world.

Career pathways

This course can prepare you for varied careers in a number of different industries and roles.

Facilities

woman sat working at imac suite

iMac suite at Ravensbourne

iMac suite at Ravensbourne University - ideal for design students and computing students.

Find out more.

Staff in the Kit Store

Kit Store at Ravensbourne

As a digital student, you'll need access to equipment relevant to your course that will support your learning.

The Kit Store provides a wide range of equipment that students can borrow to complete their projects. Staff can also borrow equipment to deliver their practical sessions. 

It houses a wide range of equipment from industry standard manufacturers, including cameras, audio, lighting, and more.

Staff at the Kit Store are trained in various relevant departments and are available to give advice on all the equipment within the store, to help you realise your project.

Find out more.

Student using the materials library

Materials library

The Ravensbourne materials library is curated by Material ConneXion, a business that introduces brands to the latest material innovations.

The materials scientists at Material ConneXion select innovative materials relevant to the courses at Ravensbourne and that reflect current trends in design and manufacturing.

Samples of these materials are then added to the library so students and staff can browse the physical collection for inspiration, material ideas and applications.

The library hosts 1,500 material samples and an interactive table for further research and access to the Material ConneXion database.

External visitor information

If you wish to come and see the materials library and have a short tour, please contact us to organise.

The materials library can be used by external students registered with the SCONUL access scheme.

Find out more.

Girl sitting in library

Library at Ravensbourne

The Ravensbourne University library has a large collection of print, online and multimedia resources available for staff and students to use.

Find out more.

Pathways Details

Unistats Details