BA (Hons) Motion Graphics
BA (Hons) Motion Graphics recognised within the media and broadcasting industry as the premier course in the UK for developing creative thinkers with strong technical expertise in motion graphics.
Illustration for communication across commercial graphic design, advertising, fashion, interaction, web and app design and in animation and gaming is increasingly ubiquitous – illustrators are contemporary visual storytellers.
This practice-led course uniquely prepares its graduates for entry into a rapidly changing field of contemporary illustration through the exploration of ideas and themes across commercial, social, political and cultural contexts utilising narratives in compelling and innovative ways. Ravensbourne’s illustrators will comprise the most experimental and creative practitioners equipped to work across media and formats, aware and informed by illustration’s rich heritage yet forward thinking in their understanding of the application of contemporary illustration in the 21st century.
3 years full time
Ravensbourne University London
Students will normally be expected to possess five GCSEs (grade C/level 4 or above) or equivalent (including English) and also to hold at least one of the below or equivalent UK or international qualifications.
Students should ideally have a background in art, creative media, or design.
We welcome applicants who are able to demonstrate their abilities through the submission of a relevant portfolio showing their skills, abilities and suitability to the course.
When assessing if an applicant meets our entry requirements we may also consider the combination of a portfolio and academic qualifications, progress made during studies and/or relevant work experience.
You will be assessed through the completion of practical and written work including essays and a range of individual or group artefacts, presentations, projects and reports that focus on practical and business skills.
This studio-led introduction to illustration expands mindsets and skillsets through workshops and projects that explore ideas generation, documentation and process experimentation and the creation of image-making through computing, animation, photography and digital print. A programme of industry practitioners and speakers supplements and enhances the core delivery.
FHEQ Level 4
Year Two explores a more individual approach to image-making and encourages the development of creative thinking and ideas generation, combined with a deeper understanding of the subject. The ability to have a personal vision, a point-of-view and philosophical stance is explored and a range of electives help facilitate collaborative projects with other disciplines.
FHEQ Level 5
The culmination of three years of study in Illustration is channeled into practical projects, increasingly professional in scope. A range of self-directed project solutions form the basis, along with a major project, of the final portfolio of work appropriate to applied contexts across a range of disciplines.
FHEQ Level 6
Exploiting the numerous existing and evolving platforms for visual communication and storytelling, this course identifies the professional scenarios and applications for the illustrated image and prepares you for entry into the creative industries.
Contemporary illustration is positioned at the intersection of graphic design, advertising and publishing, fashion and product design, animation and games design. Illustrators create images and narratives for print and screen and are the creators of direct visual communication. There are unparalleled opportunities for image-makers to work with time-based, sequential and narrative forms. Contemporary illustration practice is increasingly integrated across the creative industries.
Tony graduated from Ravensbourne in 2009 with a first class degree. Tony is now a successful illustrator for animated programmes and explains how his tutors encouraged him to enter the industry whilst still a student.
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