
Godmode (Ep.1)

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Overview
God Mode (Ep.1) is a multifaceted live performance piece which runs on a game engine and utilises a game controller to navigate the fictional space while bringing the AI character to life via facial motion capture and voice modulation.
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Project details
Audiences can interact with the virtual space and help the AI by pressing buttons on their phones, which remotely sync to the simulation. To add to the experience, the artist HERO IMAGE performs a live soundtrack for the piece’s duration. While the piece has toured and shown at UNSOUND, Impakt, and Serpentine (where the artists worked with the Arts Technologies Programme on the game’s development), at SEMIBREVE festival 2023 will be the first time it is presented as a standalone installation.
Project details 2
Like most of dmstfctn’s previous work, God Mode (ep. 1) was born out of direct engagement with the technologies and systems they examine. Following Alan Blackwell’s example, they treat AI not only as a laboratory science but also as craft, aiming to reach this halfway-knowing point of AI through fictional storytelling.
By working in this mode, they can expose new truths about these technologies and the changing environments in which they exist. Their work is a unique access point for understanding such intricate systems as machine learning processes, and God Mode (ep. 1) offers audiences a new perspective to engage with complex technologies.
Hear from the creators of Godmode Ep.1

Further information
Project duration
- Started: September 2021
- Completed: April 2022
Creator
- Godmode Ep.1 was created by dmstfctn.
Funding
- The Alan Turing Institute (Public Engagement grant 2022)
- Serpentine Galleries' (Arts Technologies programme)
- Ravensbourne University London (Research Grant)
Research lead
