Challenge Anneka (1994)

Concept and creative process

Animated titles for a reality game show in which Anneka Rice was set a a number of seemingly impossible challenges. The ‘making the impossible possible’ theme was explored in the scenarios contained in the opening title sequence, re-using some of the footage from the 1991 series, but inventing new scenarios. It was produced in 2D computer animation with all of the trace and paint, character animation and camera movements created electronically.