Now offering multiple entry points for some courses - January, May, and September.
From designing characters and environments to pitching ideas to industry, or from coding to app development, our students leave with an enviable portfolio of work and thrive in the growing world of computing and games design.
The below introductory videos show you what you'll be learning and you'll get to meet the course leaders too.
Ready? Go take a look.
Meet Dr Ajaz Ali, course leader for our computing programmes. He'll walk you through what to expect during your time here.
Nick Rodriguez, course leader on BA (Hons) Games Development, gives a quick introduction to the programme and the skills students can expect to obtain.
Oliver O'Keeffe is our year zero coordinator. He'll be giving you an introduction of what students can expect to explore on the games development and animation year zero programmes.
Graduates in computing and games can look to secure work in a large variety of roles. A focus on computing will enable you to pursue careers in the likes of cloud engineering, programming, cyber analytics, and web developing.
Graduates focusing on games design will develop a portfolio ready for a career in any area of the gaming industry including design, production, artwork, development, analysis and research.
Ravensbourne University London
6 Penrose Way
Share this page: