Ravensbourne University London
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Design practice courses

Interview and portfolio

All our applicants will be interviewed by our course staff. Interviews are 20 minutes long and give us a sense of your ability and enthusiasm for the subject.

 

BA (Hons) Advertising and Brand Design

A portfolio of design work, comprising of work covered at GCSE, A Levels and/or Art & Design Foundation or BTEC.

The work might include graphic design, advertising, posters, animation, photography or other art and design work. Also include any drawings, rough, sketches, development work and project logs.

We don't expect you to have anything moving, as you will learn those skills here.

BA (Hons) Graphic Design

Your portfolio
Bring along your portfolio and don’t forget your sketchbooks, which will demonstrate your creative processes and how you think.

We are interested in seeing your completed projects, including final outcomes, but it's always good to include any personal work you're proud of too.

We will be looking out for original and innovative experiments as well as relevant visual research and idea development.

Examples of work can include (but not restricted to):

  • posters and other printed matter
  • editorial layouts, including books and magazines
  • typographic experiments
  • information graphics
  • other forms of design including digital examples.


Your interview
At interview we're keen to hear all about your motivation and enthusiasm to study Graphic Design at Ravensbourne. Show us you have a good understanding of your work and why you want to pursue a career in the creative industries.

Finally, the interview is a great opportunity to meet current students, get to know the course better and ask us questions.

Read our general tips on how to prepare for your interview.

BA (Hons) Product Design

For their interview, applicants should be ready to discuss a few (no more than 4) examples of their design work showing evidence of:

  • Sketching and planning projects - this might include some rough hand-drawings of ideas from a sketchbook or detailed technical drawings;
  • Experimentation with different materials and design processes - this might include images (photographs or videos) of working with wood, metal, or 3D printing;
  • skill with making: images (photographs or videos) of finished projects;
  • Research and curiosity: this might include images (photographs or videos) of related or inspirational designs and art projects;

 
This work would have been completed as part of:

  • GCSEs
  • A Levels
  • Art & Design Foundation (FE)
  • BTEC
  • or independently outside of any curriculum.

BA (Hons) Illustration for Communication 

At interview you should be able to talk articulately about your work. We are looking for applicants who show a passion and understanding for the subject of illustration.

We hope to see a portfolio with a focus on illustration, and we are interested to see how you work with image for communication purposes.

Examples of your work can include posters, information graphics, symbols/icons, editorial imagery and layouts, 3D models, possibly branding/logos and other forms of design.

We are interested in your finished pieces that show attention to detail and craft. Any research, exploration and experiments that enabled you to realise your work are important so please bring your sketchbooks which shows this.

Any technical and/or digital skills, for example Photoshop, Illustrator and Indesign are useful but not mandatory.

BA (Hons) Motion Graphics

  • A portfolio of design work, comprising of work covered at GCSE, A Levels and/or Art & Design Foundation or BTEC.
  • The work might include graphic design, advertising, posters, animation, photography or other art and design work.
  • Include any drawings, rough, sketches, development work and project logs.
  • We don't expect you to have anything moving, as you will learn those skills here.

BA (Hons) User-Experience and User-Interface (UX/UI) Design

  • Sketching and planning projects - this might include some rough hand-drawings of ideas from a sketchbook or detailed technical drawings;
  • Experimentation with different materials and design processes - this might include images (photographs or videos) of working with wood, metal, or 3D printing;
  • skill with making: images (photographs or videos) of finished projects;
  • Research and curiosity: this might include images (photographs or videos) of related or inspirational designs and art projects;

 
This work would have been completed as part of:

  •  GCSEs
  • A Levels
  • Art & Design Foundation (FE)
  • BTEC
  • or independently outside of any curriculum.

Additional information 

We will consider a wide range of applicants who show independent learning and creative process and some curiosity and/or experimental practice in the area of user interfaces, interaction, animation or game design. You don’t need to be an expert in Maths, UI or Computing, although we highly value some experience in those areas. 

 

Read our handy guidance booklets

 

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