Ravensbourne

BA (Hons) Games Design*

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This course delivers creative engagement across the sprawling and accelerating array of platforms, contexts and social arenas. This course will see you creating games and interactive experiences across these, scripting game architectures and employing appropriate programming tools.

The Course
Emphasis is placed on professional industry-standard practice through project work and interdisciplinary collaborations. You will be encouraged to develop your individual creative mindsets and skillsets to identify where your particular talent can be harnessed within the industry.

As games continue to reach across an ever-increasing spectrum of potential applications, students will immerse themselves with sufficient breadth and depth in their studies to ensure the development of industry- ready skills.

This course will provide its graduates with the expertise and knowledge that will enable them to create computer games and interactive experiences, using contemporary game engines that support traditional console applications alongside the emerging fields of mobile, virtual, augmented and online application development.

*This course is available subject to validation

Course details

Type
Undergraduate

UCAS Code
I600

Duration
3 years full time

Fees
See below

Validating body
Ravensbourne

Entry requirements

Students will normally be expected to possess five GCSEs (grade C/level 4 or above) or equivalent (including English) and also to hold at least one of the following or equivalent UK or international qualification:

  • 2 A levels, grade C or above
  • Level 3 Foundation Diploma or Level 3 Extended Diploma
  • International Baccalaureate, 28 points or above

Admission queries: 
admissions@rave.ac.uk

Careers

  • Games environment design
  • Games designers

What your course will look like

Assessment

You will be assessed through the completion of practical and written work including essays and a range of individual or group artefacts, presentations, projects and reports that focus on practical and business skills.

In addition, applicants will normally be expected to have passed grade 5, GCSE Music or equivalent, and possess basic keyboard skills.

Year 1

Students are introduced to the fundamentals of games programming, architecture and the relevant media skills essential for games development. Throughout the year, students learn the practices and conventions of industry protocols alongside personal development attributes required for success while at university and in the world of work.

Year 2

Progressing from the essential foundations of games design, the focus in Year 2 moves towards the specific technical skills necessary for game development across the range of creative possibilities. Here students will begin growing into their desired specialism – facilitated by a range of elective pathways that will see collaboration with students and professionals from related and other academic disciplines.

Year 3

Students in their final year are given the opportunity to undertake a significant and sustained individual development project. This will pull together all the previous experience strands of your study, and provide the tailoring of a portfolio of work that will act as your professional calling card into the industry. Games Design BA (Hons)*

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