Ravensbourne University London
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Most adults think play is unnecessary. Family commitments and work take priority. However, play is a biological, psychological and social necessity that is fundamental to growth and wellbeing. ‘Reflective Clock’ challenges players to address problems such as stress and worry. The ability to successfully accomplish the tasks presented is not what matters, it's the process you go through. The project explores the culture of play and technology which is shaping human interaction.

Alliana Esguerra

MSc Applied Technologies

‘Reflective Clock’

Amazing things happen here