
Research

Our experimental research community
Ravensbourne's experimental research community explores the potential of existing and emerging creative technologies. We have an international reputation as a research partner on innovative digital projects, working with industry and government in the UK and beyond.
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Accumulate is a longitudinal social change practice-based research project. In some respects, it is comparable to community action research, that intervenes in situations of homelessness to achieve lasting change.
What we are about...
At Ravensbourne we embed research within the culture of the Institute and Ravensbourne by encouraging staff and students to engage in both academic and practice-based research.
We focus on new approaches to interactivity and immersive technology, social innovation applied to design and culture, and commercial research in the creative industries. Our specialisms including immersive and augmented realities, wearable tech, AR and VR for learning, Smart Cities and urban design, new filming and narrative technologies, and innovation in materials and production techniques.
Our reach extends widely into sectors including mental health, engineering, construction, sport and entertainment.
Our technology specialists and extensive community of partners are committed to merging theory with practice-based research, with the aim of turning experiments into impactful reality.
Research projects
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Our focus
We focus on new approaches to interactivity and immersive technology, social innovation applied to design and culture, and commercial research in the creative industries. Our specialisms include:
- Immersive and augmented realities
- Wearable tech
- AR and VR for learning
- Smart Cities and urban design
- New filming and narrative technologies
- Innovation in materials and production technique
You can view and access our academic staff's research outputs via the Ravensbourne research repository.
Research team

Policies and governance
Selected partners + collaborators
GuildHE Research | Culture Capital Exchange (TCCE) | National Association for Fine Art Education (NAFAE) | ImmerseUK | Cambridge Wireless | Birkbeck University of London | University of Greenwich | London South Bank University | Computer Arts Society | The Lumen Prize
Recent collaborators include Samsung R&D, Digital Greenwich, YKK, Vodafone, BBC, Dazed, and Design Exchange Magazine, and we continue to engage with the wider public through conferences and initiative such as Creative Tech Week, the Lumen Prize and Ravensbourne Lates.