UX and Digital Product Design
Apply now for September 2023
Berghs x Ravensbourne University
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Starts: 27 Sept 2023 / Ends 13 Dec 2023
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Duration: 12 weeks
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Mode: Online
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Fees: UK: £2,350
Advance your UX career
Gain solid UX knowledge quickly to start or advance your UX career. This comprehensive online course offers a balance of fundamentals and practical experience using industry-relevant methods and remote collaborative tools. You'll practise individually and collaboratively, building UX skills that you can immediately apply in the UX industry.
Key information
- Last application date: 27 August 2023
- Course dates: 27 September to 13 December 2023
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Fees: £2,350 UK/International, £2,950 EU
*Reverse charge within the EU may apply. See VAT terms and conditions here. - Time commitment: 10 hours per week
What you'll learn
This course offers a solid UX foundation and hands-on experience through a series of practical weekly assignments in two projects based on real-world scenarios. Learn research, rapid ideation, prototyping and testing, both on paper and with digital tools, and you will learn how to apply skills working solo and collaborating in remote teams.
This part-time course is held online over 12 weeks. It consists of classes, practical work and live evening sessions and can be attended while working a full-time job.
Who is this course for?
If you're a young professional with one to five years of experience in design or related fields such as marketing, product management or entrepreneurship - this course is for you.
If you're either self-taught and wish to discover tools and techniques, or are just starting out in UX and want to land your first job or internship as a UX designer - this course is for you.
Note: To complete the course – and all course assignments – you must work in Miro and Figma. These tools are free and/or offer free trials. But to avoid limitations, you might want to plan for a license cost between 15 USD and 30 USD, depending on the subscription plan you choose. This is not included in the course fee. Note that you do not need to activate an account before the course starts. Your teacher will guide you through your options at the beginning of the course.
Key learnings
- Understand the UX process and stages, from research to ideas to tested prototype
- Learn research techniques to uncover user needs
- Discover how to turn research and insights into opportunities, ideas and business value
- Develop ideation methods to turn ideas into sketches and prototypes
- Understand user testing methods to validate ideas and prototypes
- Discover lo-fi ideation, prototyping and testing methods for rapid UX work
- Get familiar with modern workflows for remote ideation, co-creation and testing
- Learn best-in-class tools for prototyping and collaboration such as Figma and Miro