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Dev is a generalist/technical artist working on all aspects of a project, from concept, design, lookdev and modelling, to texturing, rigging, skinning, animating, lighting, rendering, compositing, pipeline and scripting.
His main focus has been exploring photorealism, and the process of matching CGI to film and photography.
Originally Dev set out to be an animator, but fell into environment creation whilst working in the games industry. Since then he has had a passion for creating immersive scenes which tell a story. He has a working knowledge of constructing shaders and lighting with real world principles.
Dev has worked in many diverse industries/projects including Architectural Visualisation, AAA Games, Exhibitions, Military, Illustration and Digital Learning.
In 2015, he helped establish a digital content creation studio for a previous employer in Southampton, where he was in charge of establishing the 3D workflow/pipeline as well as lead the art development for projects.
Ravensbourne University London
6 Penrose Way
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