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This course is for aspiring music and audio producers, sound designers, musicians and composers, and sonic artists who wish to develop their sound and music production skills and apply them in a wide range of careers in the creative industries.
You will develop specialisms which could include audio production, sound engineering, sound design, songwriting, composition, and soundtrack creation for film, television, games and immersive media (VR/AR).
International students can apply directly via our Online Applicant Portal.
Students will be expected to have five GCSEs (grade C/level 4 or above) or equivalent (including English), and hold at least one of the below or equivalent UK/international qualifications.
Students should ideally have a background in art, creative media, or design. Applicants are expected to submit a portfolio of work which shows a range of their skills and demonstrates why they would be a good fit for the course.
We may also consider a combination of portfolio and academic qualifications and take into consideration progress made during studies and/or relevant work experience.
Students will be assessed through the completion of practical and written work. This includes essays and a range of individual or group artefacts, presentations, projects and reports that focus on practical and business skills.
Students will build skills in sound and music production, studio and location recording, electronic arrangement, composition, editing and postproduction.
They will begin to think about their own music composition and sound design, building confidence by working to set briefs. They will also gain a fundamental knowledge of the industry and the varied opportunities for work they will be aiming for.
We encourage students to start thinking about their contextual studies research.
Students will gain a greater understanding of equipment and software and think about the specialist areas of music composition and sound design in which they are used.
This will allow them to enhance their practice and develop their own approach based on standard industry workflows.
Students will engage in creative briefs that encourage them to collaborate with other students and create work as part of a team.
Students will bring their learning together in a final portfolio of skills.
Alongside this, they will complete a self-initiated project. We ask students to show their contextual studies research and thinking in a long form dissertation. The final portfolio will act as a showreel or promotional tool for entry into the industry.
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The course is practically focused and will enable you to work creatively with sound and music in direct preparation for work in the creative industries.
You will develop knowledge and the mindsets and skillsets to support your own creativity, including critical listening, editing, arranging, composing, producing, technical and storytelling skills.
You will get an understanding of audio, sound arts and music as distinct specialisms, as well as how they intersect with storytelling and the moving image. Ultimately, you will be encouraged to apply the technical and creative aspects of sound and music production in a project-based learning environment.
Collaboration is at the heart of the course and students will undertake project briefs with other students to realise projects as part of a team. Teaching staff and visiting professionals bring a strong industry perspective throughout the course.
Music technology is a continually developing field that’s key to the creative industries. Students can benefit from a number of opportunities after graduation including work in composition, production, sound engineering, songwriting and creating soundtracks for film, television and games.
If you have any questions, we'd love to hear from you. Just use the contact details below or chat to our students.
Ravensbourne University London
6 Penrose Way
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