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This course spans the creative spectrum, turning illustrators into contemporary visual storytellers.
It takes an innovative, experimental and critical approach to the broad practice of illustration and helps students to find their individual visual voice. Through a mixture of practical and theoretical learnings, the course prepares students for the ever-moving creative landscape.
Students will be expected to have five GCSEs (grade C/level 4 or above) or equivalent (including English), and hold at least one of the below or equivalent UK/international qualifications.
Students should ideally have a background in art, creative media, or design. Applicants are expected to submit a portfolio of work which shows a range of their skills and demonstrates why they would be a good fit for the course.
We may also consider a combination of portfolio and academic qualifications and take into consideration progress made during studies and/or relevant work experience.
Students will be assessed through the completion of practical and written work including essays and a range of individual or group artefacts, presentations, projects and reports that focus on practical and business skills.
This studio-led introduction to illustration expands mindsets and skillsets through workshops and projects.
Students have the opportunity to explore ideas generation, documentation and process experimentation and the creation of image-making through computing, animation, photography and digital print.
A programme of industry practitioners and speakers supplements and enhances the core delivery.
Year Two explores a more individual approach to image-making and encourages the development of creative thinking and ideas generation, combined with a deeper understanding of the subject.
The ability to have a personal vision, a point-of-view and philosophical stance is explored and a range of electives help facilitate collaborative projects with other disciplines.
The culmination of three years of study in Illustration is channeled into practical projects, increasingly professional in scope.
A range of self-directed project solutions form the basis, along with a major project, of the final portfolio of work appropriate to applied contexts across a range of disciplines.
Working in a collaborative studio environment, students will have the opportunity to apply their skills across a range of illustrative applications including:
As it crosses so many creative boundaries, there are unparalleled opportunities for contemporary illustrators to work with time-based, sequential and narrative forms including graphic design, advertising and publishing, fashion and product design, animation and games design.
If you have any questions, we'd love to hear from you. Just use the contact details below or chat to our students.
Ravensbourne University London
6 Penrose Way
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