Massimo Banzi leads inhouse seminar


Seminar is open to all Ravensbourne staff and students.

We are delighted to welcome Massimo Banzi, the co-founder of Arduino, as the main guest speaker, during our seminar hosted on the 20 February.

Massimo is an interaction designer, educator, and open-source hardware advocate who has provided an expert consultancy service for many global firms such as Prada, Artemide, Persol, Whirlpool, V&A, Museum, and Adidas. He is joining us to discuss interaction design, open hardware, hacking, and Arduino in general, as well as a general chat on entrepreneurship.

Massimo has presented to a range of subject matter experts, with the above TED talk as an example, over his illustrious career, and now honourably gives his times to the younger generations in Lugano, CH, and at Copenhagen University.

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Here is a background to the man, himself:

Massimo started the first “FabLab” in Italy, which led to the creation of Officine Arduino.

He spent 4 years at the Interaction Design Institue Ivrea (IDII) as Associate Professor. Massimo has taught workshops and has been a guest speaker at institutions allover the world.

Before joining IDII he was CTO for the Seat Ventures incubator. He spent many years working as a software architect,both in Milan and London, on projects for clients such as Italia Online, Sapient, Labour Party, BT, MCI WorldCom, SmithKlineBeecham, Storagetek, BSkyB and

Massimo is also the author of “Getting Started with Arduino” published by O’Reilly. He is a regular contributor to the italian edition of Wired Magazine and Che Futuro, an online magazine about innovation.

He currently teaches Interaction Design at SUPSI Lugano in the south of Switzerland and is a visiting professor at CIID in Copenhagen. We welcome you along to this free seminar, and invite your interaction, questions, and comments at the end.


Location: Walker Space

Date: 20 February

Time: 10 am to 12 pm

The IT service is committed to making staff members and students aware of the latest trends in learning technology, to enhance engagement in the classroom, and to be open to the needs of the contemporary world.