Design and Coding BA (Hons)

This course explores how we can harness the power of computing everywhere and apply that knowledge to create innovative and meaningful experiences for people.

This course focuses on exploring the relationship between design, electronics and interactive devices, whilst gaining a deep understanding of the user experience and human behaviour. Students are encouraged to experiment with new technologies and develop a wide variety of skills that make them particularly valuable to industry.

As a design and computing graduate you will be well prepared to pursue a wide range of careers as an interaction designer, multimedia developer, product designer, and user experience (UX) designer, in areas including the financial services, data visualisation, toys and games, digital advertising, interactive electronics, online apps, social media and interactive exhibitions.

For more information on the course, staff, student work, and current events please visit us at

About this course


3 years full time


Tuition fee and Scholarship/bursary information

UCAS code


Entry requirements

Students will normally be expected to possess 5 GCSEs (grade C or above) or equivalent (including English and Mathematics) and also to hold at least one of the following or equivalent UK or international qualification:

  • 2 A levels, grade C or above
  • 4 AS levels, grade C or above
  • 2 vocational A level, grade C or above
  • Level 3 Foundation Diploma or National Diploma
  • Advanced Diploma, grade C or above
  • International Baccalaureate, 28 points or above

Students may also be asked to submit a portfolio, showreel or other examples of creative or technical practice, and invited to interview if shortlisted.

Term dates

For admission queries about your course please email:

Documents showing the detailed specification for the course can be downloaded here.

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Key study topics

  • Essentials of designin 2D and 3D
  • Use of industry-standard design software
  • Prototyping physical products in software using programming;
  • Introduction to electronics
  • User experience design (UX) including interactive flow-charting and 2D prototyping
  • Researching and designing services and processes;
  • Games and toy design
  • Digital advertising and promotions
  • An advanced interactive electronics and programming project

What the next three years will look like

You will be assessed through the completion of hands-on, practical project work that develops technical skills, presentation and pitching skills, as well as written workincluding essays and project reports.

Year 1

Units covered:

  • essentials of design, both in 2D and 3D
  • including an introduction to industry-standard design software packages
  • effective communication and presentation skills
  • contextual studies and theory
  • methods of user-centred design research
  • prototyping physical products and in software using programming
  • an introduction to electronics
  • physical interaction techniques.

Year 2

Units covered:

  • user experience design (UX) including interactive flow-charting and 2D prototyping
  • researching and designing services and processes
  • experimenting with physical interactive media through electronics and computer programming
  • games and toy design
  • digital advertising and promotions
  • entrepreneurship and enterprise
  • preparation for writing your final dissertation in the third year

Year 3

Units covered:

  • major project work of your own direction, with an accompanying report;
  • a collaborative project with students from other disciplines
  • an advanced interactive electronics and programming project
  • an academic dissertation on a topic of your choosing
  • a final industry-ready portfolio of work.


Successful completion of this course can lead to postgraduate study in MSc Applied Technologies: Rapid Prototyping and Digital Technologies, MSc Computational Design, MA/MSc Interactive Digital Media, MA/MSc Interactive Product Futures, and MDes Service Design Innovation.